
THE BACKPACKING LIGHT TERRAIN AND ROUTE INTELLIGENCE PLANNING SYSTEM
Patent Pending
TRIPS converts route geometry into time, energy, and effort — so you can plan with clarity.

TRIPS is a cloud-based software platform for terrain-based route analysis, predictive simulation, and performance modeling for wilderness travel, expeditions, long-distance hiking, and fastest-known-time (FKT) planning for hikers, guides, athletes, coaches, and physiology researchers.
Release Info: TRIPS is scheduled for public consumer and enterprise release on June 30, 2026. The production beta version will be available (free) to Backpacking Light Unlimited Members on April 15, 2026. All subsequent production versions will be included for free as part of Backpacking Light Unlimited Membership.
More info is available in the TRIPS Forums.

TRIPS System Architecture – Feature Details
GPX – Route Analysis
TRIPS begins by ingesting a GPX route file representing the planned travel path. The route analysis process interprets the raw geographic coordinates and elevation data to extract the structural characteristics of the route that influence travel performance.
Terrain Model
The terrain model represents the physical structure of the route and provides the environmental context used by the simulation engine.
- Grade Structure – Evaluates the slope of each segment of the route, calculating comprehensive grade diagnostics that influence locomotion mechanics and energy cost.
- Elevation Profile – Characterizes cumulative elevation gain, loss, and altitude exposure along the route.
- Route Segmentation – Divides the route into computational segments, allowing the simulation engine to evaluate movement and physiological demand incrementally across the terrain.
User Activity Data – User Activity & Performance Analysis
Historical activity records from the user provide empirical observations of how the user moves across terrain. These records are analyzed to infer behavioral patterns and performance characteristics that inform the simulation.
User Performance (Behavioral) Profile
This profile describes how the user typically performs under different terrain and effort conditions.
- Pacing Behavior – Observed relationships between terrain conditions and travel speed.
- Performance Response – Observed patterns in how performance changes with terrain difficulty and sustained effort.
- Effort Intent Ladders – A structured representation of the user’s typical effort levels, such as relaxed travel, steady hiking, and sustained effort, allowing the simulation to model different pacing strategies.
User Trip Strategy
The user defines the operational strategy for the trip. These parameters represent decisions about how the trip will be executed.
- Itinerary – Planned segmentation of the trip, typically defined by campsite locations or daily travel boundaries.
- Sleep – Planned sleep schedule that determines recovery periods within the trip timeline.
- Pack Weight – Total carried load, including equipment, food, and water, which directly affects locomotion mechanics and metabolic demand.
- Food – Planned caloric intake and carried food load, which influences pack weight and energy balance calculations, and downstream changes in pack weight as food is consumed throughout the trip.
- Effort Intent – The target effort level the user plans to maintain during travel segments (e.g., sub-recreational, recreational, performance, and FKT).
TRIPS Simulation Engine
The TRIPS simulation engine integrates terrain conditions, the user’s behavioral performance profile, and the planned trip strategy to model human movement and physiological demand across the route.
The engine combines several modeling domains:
- Locomotion Biomechanics – Models how human walking mechanics interact with terrain slope and load carriage.
- Metabolic Energy – Estimates the metabolic energy required to move across terrain under the specified conditions.
- Cardiovascular Demand – Estimates the cardiovascular workload associated with sustained travel effort.
- Energy Cost of Transport – Models the energy required to move a given mass across terrain, accounting for grade and load.
- Altitude Effects – Accounts for reduced physiological capacity and increased strain associated with elevation.
The simulation operates across the segmented route to evaluate performance continuously as terrain, conditions, and performance change in response to accumulated effort.
Simulation Outputs
The outputs represent predicted trip outcomes based on the specified terrain, user characteristics, and trip strategy.
- Time – Estimated travel time for route segments and for the overall trip.
- Energy – Estimated energy expenditure balances computed at each point during the trip.
- Fatigue – Modeled accumulation of fatigue associated with sustained travel and exertion.
- Risk – Indicators of elevated strain or travel conditions that may increase the likelihood of performance breakdown.
- Energy Balance – The relationship between energy expenditure and caloric intake across the trip.
These outputs allow users to evaluate how different trip strategies, pack weights, effort levels, and route plans may influence travel performance and physiological demand before undertaking the trip.
